Arkane Austin Was Pitching Immersive Sim Prior To Closure, More Cuts At Xbox Coming - Report
Briefly

According to Bloomberg, Arkane Austin wanted to return to its development roots and possibly revisit the Dishonored series to create a new entry. Xbox executive Matt Booty and ZeniMax boss Jill Braff reportedly suggested that the reason for Xbox's recent studio closures was due to them needing additional staff to pitch new projects.
The cuts are not done, according to the report, with a focus on reducing costs likely leading to more job losses.
Booty reportedly claimed Redfall's poor critical and commercial reception wasn't connected to Arkane Austin's shutdown. Braff also reportedly said that the shuttering of studios would help divert resources to Bethesda's bigger franchises such as Fallout and Doom.
Xbox closed Tango Gameworks and Alpha Dog Studios, and folded Roundhouse Games into ZeniMax Online Studios. Xbox had already cut 1,900 jobs at the start of 2024.
Read at GameSpot
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